3d modeling

MTL RESO

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Scope
Survey, photograph and create a photorealistic 3D representation of an existing subterranean public space in the Montreal downtown RESO.

Collaborator
Michael Marcelino

Process
We chose to create a 3D representation of inside the Square Victoria metro Saint-Antoine entrance (601 Saint-Antoine St W). Michael recorded all the measurements and took photos of all the features and materials that needed to be reproduced. I created the 3D environment in Blender, as well as the graphic design elements, such as the decals on the doors, windows, maps, and ceiling lights. We both took part in texturing and lighting the scene.

Date
April 2019

Media
Blender, Substance Painter, Illustrator

other work

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